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Dicing with Grammar

Average Rating4.72
(based on 221 reviews)

It's simple really: English grammar can be a very dry subject, but this need not be the case. For a few years now, I have been developing a games-based approach to teaching important grammar concepts. It is amazing how the introduction of dice takes the learning into a new place - the element of chance making it seem less like work and more like play. Because I test my games extensively in the classroom, I get a feel for what works. Dump your boring worksheets and start dicing with grammar.

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It's simple really: English grammar can be a very dry subject, but this need not be the case. For a few years now, I have been developing a games-based approach to teaching important grammar concepts. It is amazing how the introduction of dice takes the learning into a new place - the element of chance making it seem less like work and more like play. Because I test my games extensively in the classroom, I get a feel for what works. Dump your boring worksheets and start dicing with grammar.
Beowulf,  news report
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Beowulf, news report

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Reading comprehension! Drawing! Drama! High quality writing! Newspaper reports! These five fully resourced sessions aimed at Year 5 or Year 6 give children an opportunity to produce excellent non-fiction using a fiction context - no research required! Available in Word and PowerPoint so that you can edit and adjust to suit your needs. Through these 5 sessions, children will explore 3 news reports about heroes; generate their own toolkits; strip a fiction text (Beowulf) back to its bare bones; create captions and draw scenes from the story; take part in drama activities and finally write news reports using a consistent style and appropriate register. I have recently added useful editing questions for children to ask each other - I would suggest a final session for editing and improving. It is helpful (though not essential) if the children have previously explored the story of Beowulf. If they have not heard the story before, allow a little extra time to get familiar with the text (included). These sessions could make up a one week unit or be run over one day, as a writing workshop. Enjoy!
Greater depth writing workshop - suspense and science fiction
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Greater depth writing workshop - suspense and science fiction

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This is a one day greater depth writing workshop aimed at upper KS2. There are 13 resources attached and a detailed plan of the day. Children have a complete piece of writing by the end of the workshop. Here is a brief summary of the day: Part 1 Get to know the model Reading as reader: How did the story make you feel? Reading as writer: How did the author do that? Drama (pairs) – bring the text off the page Part 2 Know your animal! Part 3 Know your mysterious object! Part 4 Quick plan Part 5 Parentheses activity Part 6 Extended writing time Success criteria for extended writing I can organise my story creatively and keep the reader in suspense (withholding vital information and using flashbacks) I can create suspense using modal verbs and rhetorical questions I can interrupt my sentences using ‘dramatic dashes’ (parentheses) I can use technical language appropriately in my creative writing (precise language around my animal’s physical features, habitat, behaviour and offspring) I can use figurative language
Year 2 information writing, 3 week unit, Brighton Pier
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Year 2 information writing, 3 week unit, Brighton Pier

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Talk! Drama! Reading skills! Grammar skills! Games! Writing an information text! In this three week non-fiction writing unit, children look at an information text (a poster about the now destroyed Brighton Chain Pier). Then they play with the text and create new sentences of their own, developing key Year 2 grammar skills. Finally they create an information text of their own (Brighton Palace Pier), applying the skills taught in the previous two weeks. Every resource is included and resources are differentiated 3 ways - there’s a lot of work here! You could easily swap the model for an attraction local to you. I would simply keep the model and swap the outcome to an attraction near you - the skills in this unit are all transferable. When you download, use the full unit and planning in the zip folder - ignore the files uploaded for the preview. Here are the objectives covered thoroughly across the three weeks: This unit revisits Y1 grammar: I can make up sentences. I can join my ideas using ‘and’. This unit introduces new Y2 grammar concepts: I can use commas for lists. I can use questions, statements, exclamation and commands. I can use expanded noun phrases to describe and specify [for example, ‘the polished stones’]. I can add a chunk (clause) using ‘and’ (coordination) This unit introduces the following Y2 terminology: noun, noun phrase, statement, exclamation, command, adjective, verb, comma This unit introduces these Y2 composition objectives: I can write an information poster. I can plan or say out loud what I am going to write about. I can use new words (vocabulary). I can write my ideas in sentences (continued from Y1). I can make improvements and changes with the teacher or with my friends. I can re-read to check that my writing makes sense. I can proof-read to check my spelling and punctuation [Are the ends of my sentences punctuated correctly?] I can read aloud what I have written clearly and with expression. Reading skills : I can spot meaning breakdown. I can repair a meaning breakdown. Enjoy!
Personification generators
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Personification generators

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Included in the zip folder: detailed lesson plan, presentation, four fantastic personification generators (spooky woods, old buildings - inside and outside, creepy caves and majestic mountains). You will need 1-6 dice to use the personification generators. Try them - the combinations really work! Everything is Word/PowerPoint so you can edit and adapt as you wish. This is a carefully planned, fully resourced and differentiated lesson about personification aimed at upper key stage 2 writers. I used this session to create poetry with personification, but it would work equally well with descriptive writing or story settings. The lesson is structured as follows: Warm up What is figurative language? What is personification? Can you personify your noun using one of the prompts on the screen? Shared writing 2 differentiated dice-based personification generator activities - children use these to create stunning examples of personification about spooky woods (one verse) or spooky buildings (two verse: inside/outside writing) - try it! Peer assessment There are two additional personification generators if your class are keen to do more (cave and mountains). Fully road tested - in one session the whole class had written superb personification poems (example included on the ‘woods generator’), and they really enjoyed the spooky theme. I hope your class have the same success.
Fronted adverbials, dice game, 'First on the scene!'
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Fronted adverbials, dice game, 'First on the scene!'

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Word and PDF versions of everything included! In this fun ‘fronted adverbials’ game, children are journalists, working for rival newspapers. Bitter rivals! Players want to be first to the big news stories before their rival scoops them. Only the ‘First on the scene’ will get the story in their paper. The first player to finish their newspaper is the winner! Assessment focus I can use fronted adverbials to say ‘How?’ ‘When?’ ‘Where?’ events happen I know that fronted adverbials come ‘first’ in a sentence Explanation If you’ve been teaching for as long as I have (don’t ask!), you’ll have heard adverbs referred to as ‘roving reporters’. ‘Roving’ because they have more freedom to move around the sentence than other groups of words and ‘reporters’ because they often tell us more about the action and how/when/where it happens. • Slowly, he entered the room. • He slowly entered the room. • He entered the room slowly. Fronted adverbials aren’t ‘roving’ because they always open the sentence. You could think of these words and phrases as reporters (journalists), chasing big news stories and wanting to be ‘first on the scene’ to tell us more about the action as it happens. That’s why I created the game ‘First on the scene’ to encourage young writers to open sentences with adverbials.
Unstressed vowels, dice game
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Unstressed vowels, dice game

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I can identify unstressed vowels I can spell words with unstressed vowels Children (and adults!) often spell words with unstressed vowels incorrectly (how about these: diffrent, intresting, seprate, evryone…). This dice game encourages learners to engage with this tricky group of words. Players identify and sort unstressed vowel words into groups. They record them on a game sheet. No marking - peer assessment built in (answers are on the reverse of cards). There is a competitive element to add some fun, but it could just as easily be played collaboratively. I have included ideas on how to quickly differentiate the game, to include all learners. There is also a quick warm sorting activity. My class enjoyed it. I hope yours do too. All you need is 1-6 dice. The rest is all here.
How to write a biography paragraph, organisation within a paragraph, Simon Cowell, Anne Frank
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How to write a biography paragraph, organisation within a paragraph, Simon Cowell, Anne Frank

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This session teaches children one way of structuring a biography paragraph. Prior to the session, children will need to have gathered some information for the biography they are going to write. Everything else you need is here! You are buying: - a detailed lesson plan; - a 'paragraph party' resource, based on Anne Frank's life; - a presentation, including suggested shared/modelled writing.
homophones
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homophones

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A brilliant lesson on homophones and near homophones, suitable for Year 5 and Year 6. Assessment focus: I understand the term ‘homophone’. I can give definitions of many common homophones. I can spell common homophones. You are buying: - a detailed lesson plan; - ‘mistaken identity celebrities’ PowerPoint; - mistaken identity scavenger hunt; - self –assessment tool (on powerpoint); - engaging dice game differentiated 2 ways - plenty of challenge - answer checkers provided; - SEN/low attainers activity; - an extension activity for those who finish. You’ll love this session - a fun way to explore homophones and near homophones.
explanation writing, cause and effect
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explanation writing, cause and effect

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Do you want your class to learn about the language of explanation whilst also learning how to host parties and start fires in the wild? Try the dice activity ‘Cause and effect’. Assessment focus: I can use causal connectives to extend a sentence or begin a new sentence. When writing explanations, many children find it difficult to discern between conjunctions that join sentences (eg because, so) and adverbs/adverbials that begin a new, closely related sentence or at the very least follow a semi-colon (eg however, as a result of). This activity gives children lots of opportunities to use causal connectives (because, so, so that, however, consequently, this means, this will, this may, as a result of this) orally and in sentences. Most importantly, it helps them to think about whether they are extending a sentence or beginning a new one. This could be used before my other popular resource for explanation writing: ‘Explain yourself’. That activity enables children to develop a full explanation, whereas this narrows the focus to sentence skills.
I can structure a persuasive paragraph
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I can structure a persuasive paragraph

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*In this resource I have argued against space travel and computer games as I thought it was likely that most of my class would like to take the opposing view for their own writing, later on. A fully planned and resourced lesson, complete with differentiated activities and a model text. First, children learn the opening paragraph to the model text ‘Computer games are harmful to children’. This should be quick and easy to learn – add a few actions if you wish. Use the PowerPoint or a text map to support. Then, take a quick look at how the text has been changed to the subject of space travel. What has changed? What has stayed the same? Briefly explore the idea that, in persuasive writing, if you can write one opening paragraph, you can write hundreds. It is simply: • Introduce the subject of the debate • Introduce which side you are on • State that you have many strong arguments Next, move on to looking at the how the first argument is structured. Again, it follows a pattern: • Topic sentence – to introduce the key idea of this particular paragraph • Facts and opinions • A rhetorical question On a flip chart or screen, show how you can use this simple structure to write a paragraph against exploring space on the subject of safety. There is an example of how you could do this on slide 8. Now the children should be ready to try this structure themselves. During independent time they use the same structure to create their own persuasive paragraphs about space travel. After this they can organise persuasive paragraphs about anything they choose. I have had great success with this approach and so have my colleagues. I hope you find it useful too.
Quiz, Quiz, Trade Cards (Shapes)
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Quiz, Quiz, Trade Cards (Shapes)

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Two different sets of quiz, quiz, trade cards for learning about shape. Quiz, Quiz, Trade is a fun and active way for children to learn facts. The cards can be tailored to cover any subject area, topic or learning objective and are particularly useful for introducing a new subject area that your class wouldn’t already know lots about. You could include a range of differentiated questions, but I have often found that the children you least expect will learn the more complicated facts after playing this game. The idea behind Quiz, Quiz, Trade is that it is a fun, non-threatening and exciting game that is inclusive for all and will help all children in your class to acquire knowledge quickly. Really handy when you just need them to have a bit of background knowledge or learn something quickly in order to apply or develop the knowledge in their work. Quiz, Quiz, Trade can be used for any age group (my cards are all aimed at years 4-6) that will be able to read the questions and answers. I have used Quiz, Quiz, Trade in observations with much success (see instruction page) and consistently use it to introduce new topics in class-the children love it!
Placing decimals on a numberline
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Placing decimals on a numberline

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Children will need access to Base 10 (or Diennes) and 0-9 dice for this activity. My year 5 class were struggling with decimals so I made up this simple activity, and had quite a lot of success with it - children fed back that it helped their understanding. First children use 0-9 dice to generate a decimal and record it on the sheet. Next, they make the number using Base 10 and draw it on the sheet. Finally, they place their decimal on a 0-9 numberline. They should record it as a fraction and a decimal at this point. Children repeated this activity three or four times until they felt confident with their understanding. It is differentiated so that children can work with tenths, hundredths or thousandths.
Theseus and the Minotaur, various Key Stage 2 resources
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Theseus and the Minotaur, various Key Stage 2 resources

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I have recently produced a far more in depth ‘Theseus’ unit with masses of carefully produced, differentiated resources and detailed planning. It is available here: https://www.tes.com/teaching-resource/theseus-and-the-minotaur-3-weeks-of-detailed-planning-fully-resourced-and-differentainted-11914692 Here are lots of older Theseus resources, including a model text, comprehension work, story boards, fronted adverbials activity, planning frames etc.
Use a colon to explain and add detail, dice game, 'Creepy crawly colon sentences'
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Use a colon to explain and add detail, dice game, 'Creepy crawly colon sentences'

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Assessment focus I can use colons to explain and add detail (description: detail) I can use colon sentences in non-fiction writing Colons can be used for various purposes (before lists, introducing quotes), but this activity focuses on the use of the colon to separate two main clauses. By playing this dice game, children get plenty of opportunities to practise this skill, whilst finding out about some very creepy creatures. There is also a version of the activity for learners that need a lot of support, and an explanation of what to do with your high attaining writers. Enjoy!
Growth mindset, whole school change
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Growth mindset, whole school change

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6 editable posters, pupil questionnaire, pupil response sheet, spreadsheet for data This resource is designed to support learning about growth mindsets in primary schools. It includes 6 growth mindset posters. These are saved as jpegs and as a powerpoint, so that you can edit them to meet your own needs. It also includes a pupil questionnaire made up of 11 questions in a powerpoint, so that you can assess the impacts of raising awareness of mindsets in your school. Use it before you start any work on mindsets, and then again at the end of the year. There is a pupil response sheet too, to make data analysis easy. I used this across Year 5, as a sample group, but I think it could be used across the primary age range. I have now added a simple spreadsheet. This will help you analyse your data giving a percentage for each response and generating a simple bar graph for each question. I dropped the graphs into a powerpoint to share with staff, governors and of course pupils. It’s a useful ‘before and after’ activity to show any impact/identify where you need to do more work.
Theseus units: myth writing, news report, poetry
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Theseus units: myth writing, news report, poetry

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This bundle is three KS2 writing resources (or 6 weeks of fully planned and resourced English lessons) exploring the story of ‘Theseus and the Minotaur’. It includes a three week myth writing unit, as a five session newspaper report unit and a five session poetry and book making unit.
–able and -ible, two player dice game, presentation, warm-up
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–able and -ible, two player dice game, presentation, warm-up

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It can be tricky for young spellers to choose between the suffixes ‘-able’ and ‘-ible’. The two player dice game ‘WinnABLE’ gives players lots of opportunities to spell and discuss these words and introduces a much needed element of FUN! There is also a simple presentation and a word sorting warm up to use with your class. I’d allow a full session for this suffix work.
Anne Frank - paragraph party
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Anne Frank - paragraph party

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Working on biographies? Teach your class a simple structure for organising information within a paragraph. This whole class activity supports both reading and writing skills. Assessment focus I can group information into paragraphs I can organise the sentences in my paragraph into a sensible order I have used this ‘paragraph party’ approach several times for information texts and persuasive texts, and it really helped children to improve how well their writing was organised. That’s why I have developed a similar approach to use when tackling biographies. Children will learn a simple pattern and later on they can apply to their own writing. Using lots of constructive talk, children have to work together to organise different sections of Anne Frank’s life. Children need to find the host of the party (the ‘topic sentence’) and throw out any information that is not relevant (the ‘uninvited guest’). Then they explore the subtle way information is ordered. Later on, children explore whole text structure. Finally, children pick a new subject (Greta Thunberg, Boyan Slat, Marley Dias or Pele) and apply their learning; they have to organise their facts into paragraphs. Each paragraph follows the same pattern, and children can use this pattern to support any biography writing that follows.